News: Warren Spector has commented on how he feels about Deus Ex: Human Revolution, stating that he loved the game despite a few design decisions that “made him scream at the television”.
Makes for a nice little headline, doesn’t it? The creator of the original Deus Ex saying that Deus Ex: Human Revolution made him scream. So ambiguous! Screams of joy or horror? Apparently, mostly the former, but also a tiny bit the latter.
In a massive interview with GamesIndustry, Spector was asked what he thought of the first game in the series that he couldn’t direct personally. Given his immense respect for the people at Eidos Montréal and their labour of love, the man has some reservations about speaking freely. But he gets this question so much that he just went “forget it, I’m going to start talking about it”.
“The moment I booted the game up it sounded like Deus Ex, and they understood the importance of how the game sounded. It had a lot of the sort of gray of the original game where nothing is right and wrong. I really like that a lot. It made me feel like I was making decisions that revealed more about me than it did about my character, which I loved.”
Not everything appealed to Spector, however. ”At the end of the day I loved the game, but I screamed constantly because there were two, three, four things they did where I just said ‘Nooooo, why did you this? Noooo!’ and it wasn’t that it was right or wrong, it was different than what I expected.”
“I realised that, overall, the experience had been a Deus Ex experience. I sort of sat back and reflected and said ‘Ok, they made different design decisions to achieve the same end goals that I had.’ Just on an intellectual level, I thought it was fascinating that they did some stuff that just drove me nuts,” Spector adds.
So there you have it. Now what might have driven Spector to screaming at his television? The boss battles that the developers themselves have apologised for? The copious amounts of vent crawling they wish they’d curtailed? Adam Jensen’s hairdo? Who knows!