Terry Cavanagh explained that the reason for Nexus’s cancellation is because the game got in the way of making other games.
Terry Cavanagh, the creator of VVVVVV and Super Hexagon, delivered some sad news on his blog earlier this week when he revealed that the long-in-the-making Nexus City and its spin-off game Selma’s Story had been axed.
Nexus, which was an RPG that was being worked on with writer Jonas Kyratzes, “grew completely out of control,” said Cavanagh, who added that he failed to resume development on the game since 2011, while work on Selma stopped after just two months last year.
“Nexus City has weighed heavily on my mind” and was considered “’the thing I’m working on’ since 2010,” but Cavanagh lamented how the game interfered with his ability to work on other “promising games” since it felt like there was pressure to finish up Nexus, which “ I don’t think that’s creatively healthy.”
Continuing, Cavanagh said that while “… there were times when I was completely obsessed with [Nexus ...], the momentum is long gone now, and at this point I don’t think it’s ever going to happen. I need to move on to other things.“ As to what those other things are, Cavanagh said he wasn’t sure, but he’s first going to take a much-needed break.