Bend Studio’s creative director John Garvin is confident that Uncharted: Golden Abyss “will change the way shooters are played” thanks to the PlayStation Vita’s mix of classic and new controls.
Uncharted: Golden Abyss is arriving in the shadow of Naughty Dog‘s critically and commercially successful Uncharted trilogy, but apparently that wasn’t enough pressure for the studio that has taken on the handheld project. Bend Studio‘s creative director John Garvin is claiming that the treasure hunting adventure game “will change the way shooters are played” due to the PlayStation Vita‘s unique controls.
How exactly will it do this? According to Garvin, it’s all to do with the PlayStation Vita’s multiple control inputs that allow people to play more intuitively than ever before – he’s even come up with a catchy (and very cheesy) name for it.
“PS Vita adds a third input: you can can rotate your hands to subtly fine tune the reticule’s placement. Having everything on the same controller creates a synergy between your eyes, your thumbs and your hands that feels natural: use the sticks to aim at an enemy, use the motion sensor to aim at his head” Garvin said, speaking on a PlayStation Blog post that was showcasing a broad range of new PlayStation Vita trailers and information.
He added: “We call it Intu-aim, as opposed to auto-aim, because the player is in complete control. In fact, the player has more control than he’s ever had before. We think this mechanic will change the way shooters are played.”
Check out the below trailer to see exactly how you can use the PS Vita to control Nathan Drake in his latest adventure:
Uncharted: Golden Abyss may or may not revolutionise the shooter genre, but one thing is for sure – it proves that the Vita is a powerful beast capable of producing games that look absolutely gorgeous. If the trailer wasn’t enough for you, then you may want to check out this 15 minute gameplay video that hit the net earlier.
You can find all the latest Uncharted: Golden Abyss news right here at BeefJack.