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Terraria creator responds to console version uproar

Lewis Denby September 25, 2012 - 3:21 pm

News: Terraria creator Andrew ‘Redigit’ Spinks confirms that new content for the console version of Terraria will not appear in the PC version, and explains why the Xbox 360 and PS3 will be getting the game after he announced that he’d no longer be working on the block-centric indie hit.

There was a bit of an angry uproar when it was announced that Terraria, the previously PC-exclusive indie game, was to be released on Xbox 360 and PS3 with all-new content. Previously, creator Andrew ‘Redigit’ Spinks had announced that no further work would be done on Terraria, so plenty of PC enthusiasts were disappointed to hear that a console version was in the works, and accused Spinks of being dishonest with his community. There was also the big question: would any of this new content be coming to the PC version too?

Speaking to BeefJack today, Spinks confirmed that the new content will be exclusive to the Xbox 360 and PS3 versions of the game, but explained that the console version is being handled entirely externally.

“We haven’t been directly involved with development on the port, so when Engine offered to create and implement this new content for the console edition, it was like icing on the cake for us!” he exclaimed.

So Spinks’ Re-Logic studio were being truthful when they said they wouldn’t be working on Terraria any more – it’s just that, as it happens, someone else offered to do the work for them.

The new version will be released via XBLA and PSN  in 2013.

About Author

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Lewis Denby

Lewis is BeefJack's operations manager, which is all very boring and managerial, but at least he still gets to contribute some site content from time to time. If he's good, we even let him play a game or two. View all posts by Lewis Denby →

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