Steam Workshop turns one year old, “millions of dollars” paid to contributors
James Archer October 23, 2012 - 3:03 pmNews: Valve’s Steam Workshop celebrated its first birthday yesterday by revealing the preposterous number of items, downloads and cheques to content creators it’s produced.

The Steam Workshop turned one year old yesterday – in twelve months, it’s expanded from a curation system for user-submitted Team Fortress 2 items to a sprawling database of mods, maps, missions and even more hats that counts the likes of Skyrim, Dota 2, Sid Meier’s Civilization V, Total War: Shogun 2 and more as compatible games.
Valve marked the occasion by sharing a few figures, most of them rather large:
“Today, there are 16 shipped titles on the Steam Workshop, with many more currently preparing for launch and in various stages of private testing. There are almost 300,000 items, ranging between models, animations, maps & levels, scenarios, and even full games made in GameMaker Studio. Those items add up to over 55 million downloads.
The post adds that users who successfully pitched items for Team Fortress 2 and Dota 2, which were subsequently sold in the related in-game store, have together received “millions of dollars” for their share of the profits. Since Valve takes a 75% cut from those sales, microtransactions have likely made them a bit of pocket money as well.
We’ll be keeping an eye out for more Valve news.


