StarCraft II has become the fastest-selling strategy game of all time, and the fastest-selling PC game of 2010 so far.
Extraordinarily, more than a million units of Blizzard’s new RTS sequel were shifted within the first 24 hours. That’s almost 12 copies per second! (Can that be right? I think it is. But then I never was great at maths, or at using a calculator.)
By the 48 hour mark, this figure had risen to 1.5 million.
This is without even rave reviews to back it up: StarCraft II review code wasn’t available to the press before the game launched at midnight on the 26th/27th last week, and write-ups didn’t start appearing for a couple of days afterwards.
More than 8,000 stores worldwide opened their doors at midnight to celebrate the release, and Blizzard Entertainment developers were present at several locations to sign players’ brand new copies of the game.
“We launched StarCraft II in 11 different languages and on 5 different continents because we wanted to make sure as many players as possible were able to log on and play on day one,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment.
The game has gone on to become the highest scoring strategy title listed on Metacritic, averaging 95/100 on the leading reviews aggregator.
We enjoyed the great heck out of StarCraft II, although arrived at the slightly less stratospheric mark of 8.5 out of 10.