Skulls of the Shogun launches January 30th
Mark Seymour January 10, 2013 - 9:00 pm17-BIT’s Skulls of the Shogun will launch at the end of January across four Windows devices.

Turn-based strategy title Skulls of the Shogun will launch simultaneously on XBLA, Windows 8, Surface and Windows Phone on January 30th, developer 17-BIT has announced. Hoo-bloody-ray, I say. The game has been in development for what feels like forever.
“After three and a half years, Skulls of the Shogun is finally ready to be released,” said 17-BIT Founder and CEO Jake Kazdal. “We’re ecstatic we could bring Skulls to all four of Microsoft’s platforms, and bring them all together with cross-platform functionality. We appreciate the excitement and patience by all the Skulls of the Shogun fans, and we here at 17-BIT believe the wait will be well worth it.”
Skulls of the Shogun is one of the first games to support asynchronous cross-platform multiplayer across several Windows devices – Windows 8, Surface, Windows Phone and XBLA.
The 360 version will cost 1200 Chocolate Microsoft Coins, the Windows 8/Surface version $14.99 and the Windows Phone version $6.99.
I had a play of Skulls of the Shogun at Rezzed last year and came away enthused. It required the kind of forward-thinking you’d bring to a game of chess but married that with the instant joy of watching one dead chap whack another dead chap with a fuck-off massive sword. My kind of game.







Comments (2)
Played this one at E3 and was equally enthused. Glad to see it finally coming out, but I wish they were also going to release it on Windows 7, not just 8.
I remember reading somewhere that they had a choice, it was either between using Games For Windows Live on Windows 7, or the store on Windows 8, you can see the problem there haha. Either option would benefit the cross-playing they are passionate about, but GFWL is a huge pile of s**t. And Windows 8, well, I didn’t like using it, but it is a far lesser disappointment than GFWL is.