News: Peter Molyneux has no idea, and is a little afraid of, what players will think of Curiosity: What’s Inside the Cube, the first experimental game from his studio 22 Cans.
With Peter Molyneux‘s new studio 22Cans “putting the finishing touches” to Curiosity: What’s Inside the Cube, an experimental social game where players work together to chip apart a massive cube of smaller cubes to reveal the contents hidden within, the man himself is wondering how the project will be received.
“It’s incredibly terrifying,” Molyneux says (as part of an interview with GamesIndustry). “Why didn’t I just do a game? Why didn’t I do Texas Hold ‘Em? Texas Hold ‘Em, Red Dead Redemption-style. I would have made a shit load of money and been perfectly happy. Everything I do has to be this service to this big vision, this big idea.”
The veteran designer also admits he can’t imagine the userbase size Curiosity might attract (“It could be me, you and my mum, or it could literally be millions”) – if I was to be uselessly idealistic, I’d hope that the so-crazy-it-just-might-work premise of what better not turn out to be a multiplayer chisel simulator gets at least a comparable degree of attention to yet another poker game.
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