News: Old-school hardcore shooter Painkiller is back with a vengance.
There’s a certain amount of separation between classes of shooters. There are the atmopheric, theatrical style shooters that set a lot of stock in impressive set-pieces and immersion…and there are those that chuck the player into a big room full of monsters and let all hell break loose. As far as the latter shooters are concerned, the original Painkiller, released back in 2004, was one of the best of the genre. Hordes of gruesome thugs? Check. Large arsenal of weird and wonderful weaponry? Check. Suicidal difficulty? Double-check.
You can probably see why, then, that I may consider the news that another instalment to the Painkiller franchise, Painkiller Hell & Damnation to be my personal highlight of this week so far. Put into production by Nordic Games, a press release issued today already has some rather special screenshots, courtesy of the Unreal 3 Engine.
‘We’re proud of the shiny new splendor of the game’s graphics, but we’re doubly proud we’ve made player skill the most important part of the game. In addition to the single player campaign,’ said Reinhard Pollice, of Nordic Games, ‘we’re putting a tremendous emphasis on the game’s multiplayer component.’
Whether or not this will be exclusively competitive multiplayer or co-operative play is unknown, although knowing the genre, both may be a reasonable prediction. Although no hard date has been set, some media parters will get a chance to view an early build of the game at E3. Lucky them.