L4G dig for diamonds: Minecraft could get achievements

Posted February 26, 2011 by Matthew Lee in News.

For many people, part of the charm of smash hit sandbox indie game Minecraft is that, well, it’s a sandbox. It’s an open-world game where you don’t have to do anything, the antithesis of grinding for your Xbox achievements, PS3 trophies or what have you.

So it might come as a surprise to some to learn creator Markus ‘Notch’ Persson really likes the idea of achievements, to the point he’s actually considering adding them to the game. Indiegames (via Kotaku) has a lengthy interview with the man where he reveals more:

I’ve had the idea to make achievements kind of like the in-game questing. [...] So the first one might be to chop down a tree, or kill a chicken, and then these branch into more things you can do [...] I’d want these achievements to feel like things that you can try, rather than these are things you have to do. People can follow them, but only if they want to.

While this would doubtless annoy a lot of his fans, I could see it adding even further to the game’s popularity. Team Fortress 2 is on more than 350 Steam achievements, with Valve adding more with every update, so there must be a fanbase for this kind of thing in a free-form game, right?

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Comments (1)

  1. It’s a totally optional thing, so it sounds fine. As long as most of them integrate seamlessly into Minecraft, they’ll be fun. A few Team Fortress 2 achievements are pretty much impossible to get unless you’re trying to get them on purpose, and can clash with the teamwork and skills that TF2 tries to encourage in the first place. For the most part, though, TF2 acheivements are great, and Minecraft can probably do the same.

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    Faulty Wiring (February 27th, 2011)

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