Seems like Irrational have adopted Valve’s mantra of “it’ll be done when it’s done” as they admit that Bioshock Infinite’s release date has been pushed back yet again. Oh, and Ken Levine’s managed to pin the blame on former Epic man Rod Fergusson.
Bioshock Infinite’s never-ending development saga continues, as Ken Levine has admitted that the game’s release date – already delayed from 2012 into 2013 – has been put back again.
The news came at a recent preview event for the game, and thankfully Videogamer’s ears were alert and working. Fortunately, this delay isn’t as substantial as the previous set back: the new global release date (for now) will be March 26th instead of February 26th. Barring any more problems, obviously.
Rather adroitly, Levine apparently managed to pass the buck for the delay blame to Rod Fergusson, recently recruited from Epic Games to work at Irrational: “When Rod came on the project a couple of months ago – and this dude is living in a hotel nearby because he really wanted to work on Infinite – he really fell in love with the game. But he said, ‘look, Ken, I really think the game would benefit from three or four more weeks’.”
Personally, I think the game might benefit from being finished before the Apocalypse but there you go. Fingers crossed that this time – this time – Bioshock Infinite hits that date.