First look at gameplay in The Elder Scrolls Online
Paul Yan November 9, 2012 - 7:24 amVideo: A developer diary has been released for The Elder Scrolls Online, and in the video, we get a first glimpse of gameplay.
When I first heard there was going to be an Elder Scrolls MMO, I was ecstatic. But then I saw footage and screenshots of The Elder Scrolls Online and the game looked like crap. But now a gameplay-filled developer diary has been released, and TESO actually doesn’t look as crappy as before.
It may just be me, but watching the video, which touches on some basic aspects of TESO, the game feels and looks more like an Elder Scrolls title. The art style and the characters/enemies look Elder Scrolls-y and it’s good to hear that the game will draw from the lore of the books found in Elder Scrolls games.
There will also be armor and perks based on the series, and the combat seems a bit more action-y than most MMOs. Clicking the left mouse button will cause you to attack, while holding the right mouse button will make you block; there’s even crouching and stealth mechanics like in the Elder Scrolls series.
In terms of PvP, it sounds like it’ll be akin to Guild Wars 2, and interestingly, the game will apparently have just one giant server thanks to the game’s “Mega Server” technology.
I’m still not terribly excited for TESO, and judging by some of the YouTube comments, neither are other people, but to me the game at least looks a bit better. What do you guys think?






Comments (3)
I really want to like this game, especially since the environment looks ten times better compared to what they showed at E3 2012, but the combat and PvP is very unimpressive. However, I would love for it to blow me away and be this fresh new MMO.
Hmm. It looks suitably Elder Scrolls-esque, and I do like the idea of traipsing over the whole of Tamriel, but I’m somewhat sceptical of the whole idea of having an MMO set in the Elder Scrolls world. A key component of my enjoyment of Morrowind, Oblivion, and Skyrim was the fact that, by the late-game, I was objectively the most badass thing around. Sure, the fights weren’t necessarily easy, but it was very clear that I was The Protagonist and that I was shaping this world’s history. With a few hundred (or more) player characters running around, I don’t see how they’ll keep that same feeling of power for each individual player.
Plus, when I encounter people in an Elder Scrolls game, I want them to offer to carry my burdens or praise me as the Hero of Kvatch, not spew racial epithets everywhere. Unless they’re talking to a Khajiit. Damn milk-drinkers.
Well there is somewhere in that video where they show how towns people will remember you, just like the hero of Kvatch thing, but I’m also not sure how they can do that on a grand or deeper scale.