News: The upcoming rehash of Counter Strike has dropped plans for crass-platform play between PC and PS3 players.
Betas are the new demos. They open up the free-play doors to players on the run up to release and then slam them shut and ask all entrants for a retail priced ticket stub.
There’s one company that seems to not have kept with the times, who’s still running on the outdated lexicon. That’s right, some backwards company is actually using a beta to playtest their game and make alteration based on community feedback. Crazy, huh?
Valve have taken feedback from the Counter Strike: Global Offensive beta and decide to drop cross-platform play between PC and PS3 players. The decision’s lead because of patching issues: they don’t see the regular patching and balancing letting up during the game’s lifespan and this causes problems for cross-platform play.
Certification is the key problem. As consoles are closed systems the companies that run them don’t allow developers free reign when it comes to distributing downloads on their network. The patches have to go through a long process of certification. On the open PC system this isn’t an issue and a patch can be rolled out to players as soon as it’s finished. Cross-platform play would mean that the PC players would have to wait for the console patch to be verified (the two platforms can’t play against each other on different versions). Rather than have this delay Valve have decided to separate the platforms.
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