Later this month owners of Chivalry: Medieval Warfare will be getting more of everything in this multiplayer medieval first person slasher.
In late October I reviewed Chivalry: Medieval Warfare for PC and highly recommended it for numerous reasons. Torn Banner Studios took this modification, brought it to Kickstarter as a standalone game and made it into a successful skill based multiplayer game that has some fantastic objective maps with tense combat. Since that release there hasn’t been a lot of news about the game, besides a few big patches, but earlier last month Torn Banner Studios revealed the first major content patch and it will be coming later this month.
The previous patches for Chivalry were mainly just fixes, but now we have the opposite type of patch and with this comes a new objective mode map, the dueling mode, capture the flag mode, new weapons and plenty of fixes. The Duel Mode is the biggest new addition, especially since it comes with its own maps. This mode will allow players to fight in 1vs1 combat without worrying about other players coming from behind and cleaving off their limbs. Hopefully this mode will be reminiscent of the duel mode in Jedi Academy, in which players spectated as two players fought and then whoever won stays in the game until someone defeats them. Here is a screenshot of the duel mode exclusive map, the tower.
The two new weapons are the Flail and the Polehammer, both featured in the very first screenshot above, the new Team Objective map is called Citadel. If you’ve never played the game you probably aren’t still reading this, but in the off chance that you are reading this anyway let me say that even though there is seemingly only one new objective mode map it is still a big chunk of content. The games objective mode is by far my favorite since it involves two teams battling it out over a moving map as one team attacks and the other defends, often with objectives that push the teams through large maps that open up as the attackers complete objectives. Hopefully Citadel will continue the theme of a gritty medieval war with brutal objectives. It is based near a volcano, so that should be interesting.
This update doesn’t reveal a large amount of details for any of this, especially the brand new Capture the Flag Mode, but hopefully we will be seeing more about this sometime soon. I have reached out to the developer for more information, but it is possible that they won’t reveal anymore until they do an official post about it before it is released, which is anytime before January 31st. Check out the actual post over on the Chivalry: Medieval Website for all of the details.