News: Despite an ‘early 2012′ estimate, Gaijin Games admit that Bit.Trip Runner 2 will be delayed until November.
The move from small, focused projects to bigger scale production is always a difficult one, so to discover that the production of the semi-follow-up to the original Bit.Trip Runner has been delayed until November 2012, as developer Gaijin Games has admitted to EuroGamer, it hasn’t come as a massive surprise.
‘The original Bit.Trip series developed a game every three months.’ Gaijin Games artist Mike Roush commented. ‘We really want to make Runner 2 the product it has to be. So we’re going to be spending time playtesting it, making it just right.’
With a new, bigger release on the way, a move away from long-term ally Nintendo was possible, but never formed. With the arrival of the Wii U, it would seem that the bond between Gaijin Games and Nitndo has only been strengthened – although they remain pragmatic regarding the need to appear on other platforms as well.
Continuing, Roush exlained that although Gaijin Games’ goal was to ‘reach wider markets and expand our studio to where we can make any game for any platform’, Nintendo would always be a part of the process.
‘When we made these decisions we never knew about Wii U. So rather than us ‘leaving Nintendo’, it’s that these decisions were made a year ago. We would never leave Nintendo, we love them to death.’
As for future plans? A running joke amongst Gaijin Games has been ‘BitTroid’, a fusion of Bit.Trip and Metroid gameplay. Albiet an idea made in fun, there’s some credence to the idea, and support from Roush should it ever become an actual option; ‘It would be something we’d love to do. We’d need to get a sub-team focused on that and do it in the old Bit.Trip style.’