Assassin’s Creed 3 creative director: ‘Our wilderness is very different to Red Dead’
Jamie Donnelly April 23, 2012 - 1:29 pmNews: Assassin’s Creed 3 creative director Alex Hutchinson has stated that their frontier wilderness is very different to that featured in Red Dead Redemption.

In trying to distance Assassin’s Creed 3 from Read Dead Redemption, Ubisoft seem to just be inadvertently hammering home the point that their outdoor environments might actually be quite similar.They also don’t want people thinking they simply borrowed the wilderness ideas from Rockstar, quickly pointing out that they came up with an open world wilderness idea months before RDR had even shipped.
Speaking in an interview with the Official PlayStation Magazine, creative director Alex Hutchinson stated that Assassin’s Creed 3′s wilderness would be packed with wild beasts, but that it would offer something very different. “We thought, ‘Who is the crowd of the wilderness? No one has done animals in an open world!’” he said. “I think that was exactly two months before Red Dead shipped. Ours is very different.”
He doesn’t explain how it’s different, but obviously the fact that you’re an Assassin and not a western gun-slinger will change the dynamics of how you interact with the wildlife. Earlier this month, lead writer Matt Turner expressed similar views, indicating that Red Dead’s wilderness didn’t intimidate Ubisoft or make them consider changing course, instead propelling them to do it even better than Rockstar’s hit. Whether or not they will remains to be seen.
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