All is well in Russia, huge Borderlands 2 issue is resolved.
Sean Cargle September 20, 2012 - 5:59 pmNews: 2K has made the right move by fixing the Russian, CSI and FSU version of Borderlands. It now includes the Russian and international version.

This last weekend a lot of people were justifiably upset when they found out that their version of Borderlands 2 was going to be region-locked, Russian only, incompatible with the season pass and entirely different than the version the rest of the world of the gets. People made a lot of noise and 2k, Gearbox and 1C took notice, made their statements and now 2k has found a solution to the problem. In a generous gesture, 2k has announced that people in these areas will be getting two versions of the PC version. Take a look at the full statement,
2K Games and 1C Company have updated the PC versions of Borderlands 2 that are purchased from both retail locations and via digital distribution in Russia, the Baltic states, and CIS territories. Consumers in these countries will now receive a bundle that contains both the 1C Russian language version of Borderlands 2, as well as the 2K Games worldwide (English, French, Spanish, Italian, German, and Japanese) version of the game. This gives consumers in these countries the widest range of options to both choose their preferred language and play with their friends across the world.
Though the 1C and 2K versions do not support cross-version play, consumers can install both versions and have the option to play each. Additionally, Borderlands 2 Season Pass and DLC content purchased in these territories will contain this bundled format content. We thank customers for their feedback as we continue to work to provide the best products we can offer worldwide.
Gamers really got together on this one, even plenty who weren’t affected, and got this done. Good job everyone. That is all for now, but if you would like to read some more Borderlands 2 news look no further.





Comments (2)
Good to hear that it’s been taken care of so that gamers in the affected areas can get the same experience as everyone else. Even if it wasn’t this way on day one, it’s nice that it didn’t take a long time to get around to fixing this.
Agreed. I’m glad some developers/publishers are still willing to give up a little in order to help their fans.