News: Remedy have outlined their plans to release multiple Alan Wake PC patches, and detailed what each patch will (hopefully) fix.
Remedy will be very happy with the commercial start that Alan Wake PC has made, recouping its development costs in just 48hours, but it’s not all plain sailing as the launch hasn’t gone completely to plan on the technical side of things. Post-release fixes are now part and parcel of gaming (for better or worse), and Remedy have outlined a provisional schedule for what issues will be fixed and when.
The news comes from the official forums, and while they’re not promising that everything will be fixed straight away, they have laid out plans for two patches across the next two weeks, and then another one at some point in the future. The only major problem seems to be that the game gets stuck after a video plays (I’m currently playing through it, and haven’t encountered any problems yet), and that’ll be getting fixed in the first patch.
It’s also important to note that these lists aren’t exhaustive, so if you’re having any problems that aren’t listed here it might be worth getting in touch with the folks at Remedy and letting them know about it.
Full details of the patch plan can be seen below:
Patch 1 – This Week
- Fix problems of game not moving forward / triggering properly after videos. (Workaround: avoid pressing space or enter when those videos trigger, restarting the chapter helps)
- Nvidia tree flicker – if we manage to catch it. We are doing our best.
- Unofficial support for 640×480 and 800×600 resolution through command line
- Fix that blur occasionally gets re-enabled even if -noblur specified
- Add “rigidcamera” command line option for those who are sensitive to our current mouse/camera controls.
- Add possibility to bind mouse buttons 4 and 5
- Fix that the Developer Video Commentary volume is more sensible
- Fix that Localized cinematic audio volume is not too loud and adjustable
- Fix that going to menus during a cine skips the cinematic when you return to game
- Fix that controller ruble works even without weird workarounds of enabling it with keyboard
- Prevent binding controller keys and thus preventing weird problems
- Real Traditional Chinese translation for added PC strings. Apologies for the current Simplified Chinese in menus.
- Better CPU thread assignment for 3-Core AMD machines (smoother gameplay)
Patch 2 – Next Week
- Fix crashes when using alt-tab during loading
- Solve “File IO Failure” issue when unable to write to My Documents
- Somehow offer Latin-American Localizations through Steam
- Hopefully add a free camera for those who want to explore the world
- We’ll try to get SLI support in but can’t promise that yet…
- Continue sorting out other problems users have been having
A Future Patch
On our radar, but hasn’t been evaluated how much work these are, and we continue to prioritize based on feedback.
- Solve Cursor Key / Numpad assignment issues
- Remember camera side preference (tab key)
- Improve Stereoscopic 3D
- Longer grass draw distance option
- “Low Performance Mode” improvements
You can find all the latest Alan Wake news right here at BeefJack.





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